It's no secret that I'm a bit of a fan of Another World.
First released in 1991, Another World, also known as Out of This World and Outer World, helped define the "cinematic platformer" genre. With its distrinctive vector graphics and focus on immersive storytelling, it reamains a memorable title and has been published on 25 platforms since its initial Amiga and Atari releases.
Last year, I wrote a nice, lengthy article about the game, its history and its development. It seems to have been generally well received and garnered some very nice comments from the game's creator, Éric Chahi.
"I've just read your article about Another World. All I can say, is that it is probably one the best comprehensive article about it, very sharp. Thank you very much! For example, it is exactly what I think. Thanks for understanding AW so well."
This year, I'm hoping to publish a second article on the game, which explores the ways that players have experienced and connected with the game over the past 24 years.
That's where you come in! If you've played this game, regardless of whether or not you played it recently or a long time ago, even if you didn't complete it, I'd love to hear your thoughts.
I'm hoping to grab as broad a range of responses as I can, ranging from people casual players right through to those passionate enough to create their own fan art or reverse engineer the game and write about its structure. I've also managed to get some words from the game's original creator, which I'm really looking forward to sharing.
If you haven't played Another World, but think it sounds interesting, it can currently be purchased for Windows, Mac and Linux on Steam and GOG, as well as for Android, iOS, the Ouya, XBox, PlayStation (3, 4 and Vita) and Wii-U from their respective online stores. The original Amiga version (which can be played via an Amiga emulator like UAE) can also be found as part of the presskit for Another World's 20th Anniversary Edition on The Digital Lounge's website.